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SDK for Games & Education

May 3, 2009 by Kevin · 6 Comments 

Developing software for the You Rock Guitar

Developing software for the You Rock Guitar

We will be releasing our first release of the SDK soon.  If you are interested in the Beta program or feel as though you can make a contribution to the development process, please contact us.  Programmers with existing MIDI games or music based computer games might take great delight in our SDK program. We expect it to be a lot of fun and likely profitable for those early adopters.

The current platform integration with the You Rock Guitar includes: MIDI, APPLE, WINDOWS, Wii, X-Box, Sony Playstation, iPhone, and BlueTooth.

Application SDK Gamers
The You Rock Guitar Software Developer Kit Gamers (SDK) will allow a new generation of music game developers, or those with existing computer and gaming applications, to develop and market their games and programs for the You Rock Guitar platform.

Application SDK Education
The You Rock Guitar Software Developer Kit Education (SDK) will allow a new generation of guitar teachers and music education developers to convert previous work or teaching ideas into products that can be offered on the YouRockGuitar.com web site, much like Apple™ sells songs and movies.

YOU ROCK GUITAR… the perfect wave of learning, creating and rocking.

Teachers & Educators

May 1, 2009 by JR · Leave a Comment 

The You Rock Guitar makes the teacher’s role easier & better because of its USB and MIDI interface:
The inherent properties of the You Rock guitar make it easier for students to plug into computers via USB and stretch their creativity with music composition tools.

Measure progress; when connected to a computer, the instrument you will be able to keep track of every/all you notes/chords and practice, and provide you with ‘reports’ on what/how you did, what errors/mistakes where ‘corrected’ and behavioral trends. (We’re looking for developers now!)

Custom learning; The instructor can utilize future tools with the SDK to create customized learning plans to meet specific needs of students as they see fit and based on measuring and analyzing that progress
Fun will drive more players into the market for real instruments; driving demand from more students and the desire for more lessons – translating into increased revenues.